With 100,000 apps, is Apple’s iPhone unstoppable?

In Q4 2009 Apple® announced that developers have created over 100,000 apps for the revolutionary App Store, the largest applications store in the world. That’s a remarkable achievement for a platform that launced just 15 months ago. iPhone® and iPod touch® customers in 77 countries can choose from an incredible range of apps in 20 categories, including games, business, news, sports, health, reference and travel. App Store users have downloaded well over two billion apps, continuing to make it the world’s most popular applications store.

“The App Store, now with over 100,000 applications available, is clearly a major differentiator for millions of iPhone and iPod touch customers around the world,” said Philip Schiller, Apple’s senior vice president of Worldwide Product Marketing. “The iPhone SDK created the first great platform for mobile applications and our customers are loving all of the amazing apps our developers are creating.”

“The App Store has forever changed the mobile gaming industry and continues to improve,” said Travis Boatman, vice president of Worldwide Studios, EA Mobile. “With a global reach of over 50 million iPhone and iPod touch users, the App Store has allowed us to develop high quality EA games that have been a huge success with customers.”

“With 10,000 downloads a day, worldwide customer response to our I Am T-Pain App has exceeded our wildest expectations,” said Jeff Smith, CEO of Smule. “The App Store has given us a unique opportunity to create and grow a very successful business, and we’re looking forward to an exciting future.”

Apple continues to improve search and discovery with new features including Genius for Apps, App Store Essentials selections, sub category listings and more valuable customer reviews. With the recently introduced iTunes® 9, it’s also now easier than ever to organize and sync your apps right in iTunes and they will automatically appear on your iPhone or iPod touch with the same layout.

The release of iPhone OS 3.0 this summer made over 100 new features available to iPhone and iPod touch users including Cut, Copy and Paste; MMS; landscape view for Mail, Text and Notes; stereo Bluetooth; shake to shuffle; parental controls; automatic login at Wi-Fi hot spots and Push Notifications. These new features have been incredibly popular with customers and there have already been more than two billion Push Notifications sent to apps available from the App Store. Additionally, the recently introduced In App Purchase feature for free apps means leading developers will now be able to offer customers the choice of buying content, subscriptions and digital services from directly inside their apps.

Apple ignited the personal computer revolution in the 1970s with the Apple II and reinvented the personal computer in the 1980s with the Macintosh. Today, Apple continues to lead the industry in innovation with its award-winning computers, OS X operating system and iLife and professional applications. Apple is also spearheading the digital media revolution with its iPod portable music and video players and iTunes online store, and has entered the mobile phone market with its revolutionary iPhone.

As we’ve said before, the momentum behind Apple’s iPhone and iPod Touch seems unstoppable. The 100,000 number should strike fear among Apple’s competitors, who are so far behind. Whether it’s Nintendo with the DS game handheld, Sony with the PlayStation Portable and PSPgo, or the app stores of Nokia, Research in Motion, Google’s Android and a bunch of other cell phone companies, the odds of catching up seems slim.

On Sept. 28, Apple said it hit 2 billion downloads and 85,000 apps. Back on Sept. 9, it said it had more than 1.8 billion downloads and more than 75,000 apps. There are now more than 125,000 developers in Apple’s iPhone developer program. And Apple has sold more than 50 million iPhones and iPod Touch handhelds, as of its last quarterly report.

The top category is still games, which comes in at 20,886 apps, according to app developers that are seeing huge numbers. Smule’s I Am T-Pain, a music app, is getting more than 10,000 downloads a day.
At the same time, the developers are tripping over themselves to get noticed. With so many choices, it can be bewildering for consumers to discover new apps. And while Apple has created a Genius recommendation engine to suggest similar apps to those someone already has, there isn’t an obvious way for apps get noticed in the crowd.

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3 Responses to “With 100,000 apps, is Apple’s iPhone unstoppable?”

  1. Business Marketing says:

    And finally, with the launch of the iPhone SDK and the App Store, we’re able to start bringing our games to the reigning champ of gadgets.

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